Concept: This simulation models how fire spreads across a landscape based on fuel, wind, and ignition points. It demonstrates concepts like exponential growth (early spread), resource limitation (fuel burnout), and environmental influence (wind).
How to Use:
Explore how ignition points, fuel, spread rate, wind, and burnout affect a browser-based 3D fire-spread model.
This interactive 3D wildfire simulation models fire spreading across a simple landscape. It is designed to make fire-growth concepts visible by showing ignited, actively burning, and burnt-out locations as the simulation runs.
Inputs are the placement of ignition points on the landscape and the visible slider settings: spread rate, fuel density, simulation speed, wind speed, wind direction, and burnout time. The scene does not accept real terrain, weather, or fire-perimeter data.
The output is a live 3D visualization with cyan ignition points, orange active fire, dark burnt-out locations, and an information display for burning count, burnt count, and simulation time. It does not produce a forecast, map, risk assessment, or emergency response recommendation.
No. It is a simplified educational visualization with synthetic terrain and user-selected parameters, not a forecasting or emergency-management system.
Spread rate and fuel density affect growth, while wind speed and direction influence where the simulation spreads. Simulation speed changes playback, and burnout time controls how long an active location burns.
No. The current page accepts ignition clicks and its built-in sliders only; it does not import terrain, weather, or incident datasets.
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